Cone

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Cone
Cone ConeIceCream Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Nutrition
HungerMoodle Icon Hungry.png
-5
CaloriesCalories
15
CarbohydratesCarbohydrates
10
ProteinsProteins
2
FatFat
5
Technical
Item ID
Base.Cone

A cone is a non-perishable food item used in cooking.

Crafting

What it makes

Product Ingredients Tools Requirements Workstation XP
ConeIcecream.png
Ice Cream Cone
Icecream.png Ice Cream ×10 unit(s)
Cone.png Cone ×1
Spoon.png
Spoon
none none 0.75 Cooking

Distribution

The loot distributions can be found in the table(s) below.

Cone distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
icecream displaycasebakery 23.28%
icecream displaycasebakery 41.14%
icecream displaycasebakery 76.55%
icecreamkitchen crate 23.28%
icecreamkitchen crate 41.14%
icecreamkitchen crate 76.55%
icecreamkitchen displaycasebakery 23.28%
icecreamkitchen displaycasebakery 41.14%
icecreamkitchen displaycasebakery 76.55%
icecreamkitchen metal_shelves 23.28%
icecreamkitchen metal_shelves 41.14%
icecreamkitchen metal_shelves 76.55%
Foraging
Amount Skill level Biomes Weather modifiers Month modifiers
Snow Rain Day Night Months available Bonus months Malus months
1-3 - DeepForest 15
Forest 15
Vegitation 10
FarmLand 10
Farm 10
TrailerPark 5
TownZone 5
Nav 5
- - - - - - -

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item Cone
	{
		DisplayName = Cone,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.1,
		Icon = Cone,
		HungerChange = -5,
		Calories = 15,
		Carbohydrates = 10,
		Lipids = 5,
		Proteins = 2,
		WorldStaticModel = Cone_Ground,
	}

See also