Santa Hat

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Santa Hat
HatSantaRed Model.png
Hat SantaHatGreen model.png
General
Category
Accessory
Encumbrance
Moodle Icon HeavyLoad.png
0.5
Equipped
Hat
Properties
Insulation
80%
Wind resistance
25%
Technical
Item ID
Base.Hat_SantaHat
Base.Hat_SantaHatGreen

A Santa hat is a hat that provides no protection and moderate insulation.

Usage

A Santa hat is a hat that provides decent insulation and can be a fairly effective combatant to the cold.

Body location

Protection Hat.png
  • Head

Distribution

The loot distributions can be found in the table(s) below.

Hat_SantaHat distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
closet crate 6.29%
closet crate 23.28%
garagestorage crate 6.29%
garagestorage crate 23.28%
storageunit crate 6.29%
storageunit crate 23.28%

Code

Santa Hat (Red) Santa Hat (Red)

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_hats.txt

Retrieved: Build 41.78.16
item Hat_SantaHat
	{
	    DisplayCategory = Accessory,
		Type = Clothing,
		DisplayName = Santa Hat,
		ClothingItem = Hat_SantaHAt,
		BodyLocation = Hat,
		Icon = HatSantaRed,
		CanHaveHoles = false,
		ChanceToFall = 80,
        BloodLocation = Head,
        Insulation = 0.80,
        WindResistance = 0.25,
        Weight = 0.5,
    }

Santa Hat (Green) Santa Hat (Green)

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_hats.txt

Retrieved: Build 41.78.16
item Hat_SantaHatGreen
	{
	    DisplayCategory = Accessory,
		Type = Clothing,
		DisplayName = Green Santa Hat,
		ClothingItem = Hat_SantaHAtGreen,
		BodyLocation = Hat,
		Icon = HatSantaGreen,
		CanHaveHoles = false,
		ChanceToFall = 80,
        BloodLocation = Head,
        Insulation = 0.80,
        WindResistance = 0.25,
        Weight = 0.5,
    }

See also