Canned Pineapple

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Project ZomboidItemsFoodCanned foodCanned Pineapple
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Canned Pineapple
TinnedPineapple Model.png
TinnedPinappleOpen Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.8
Properties
Packaged
Yes
Days fresh
5 days
Days until rotten
7 days
Nutrition
HungerMoodle Icon Hungry.png
-15
CaloriesCalories
250
CarbohydratesCarbohydrates
0
ProteinsProteins
10
FatFat
24
Effect
UnhappinessMoodle Icon Unhappy.png
-10
Technical
Item ID
Base.CannedPineapple
Base.CannedPineappleOpen

Canned pineapple (written as PINEAPPLE SLICES on the model) is a non-perishable food item.

Usage

Canned pineapple can only be opened with a can opener, and once opened become perishable.

Product Ingredients Tools Requirements Workstation XP
CannedPineappleOpen.png
Opened Canned Pineapple
CannedPineapple.png Canned Pineapple ×1 CanOpener.png
Can Opener
none none none

Consumable properties

Opened canned pineapple can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.

Fresh Stale Rotten

CannedPineappleOpen.png
Hunger: -15

Unhappiness: -10

CannedPineappleOpen.png
Hunger: -11
Boredom: +10

CannedPineappleOpen.png
Hunger: -6
Boredom: +20
Unhappiness: +10
Dangerous, will cause sickness.

Crafting

Main article: Cooking

Evolved recipes

Canned pineapple is a cooking ingredient.

Product Nutrition
Fruit Salad
Fruit Salad
15
Pie (savory)
Pie (savory)
15
Cake
Cake
15
Pizza
Pizza
15
Muffin
Muffin
15
Pancakes
Pancakes
5
Waffles
Waffles
5
Oatmeal
Oatmeal
5
Ice Cream Cone
Ice Cream Cone
5

Distribution

The loot distributions can be found in the table(s) below.

CannedPineapple distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
Bag_FoodCanned Bag_FoodCanned 23.28%
Bag_SurvivorBag Bag_SurvivorBag 23.28%
FoodCache1 FoodBox 55.18%
GroceryBag1 GroceryBag1 0.89%
GroceryBag2 GroceryBag2 2.81%
SafehouseLoot counter 19.27%
SurvivorCache1 counter 19.27%
SurvivorCache2 counter 19.27%
garagestorage crate 19.27%
generalstore crate 23.28%
generalstore shelves 23.28%
generalstorestorage crate 23.28%
generalstorestorage shelves 23.28%
gigamart crate 23.28%
gigamart shelves 23.28%
grocery crate 23.28%
grocery shelves 23.28%
grocery smallcrate 23.28%
grocerystorage crate 3.51%
grocerystorage crate 23.28%
grocerystorage crate 41.14%
grocerystorage metal_shelves 3.51%
grocerystorage metal_shelves 23.28%
grocerystorage metal_shelves 41.14%
grocerystorage smallcrate 3.51%
grocerystorage smallcrate 23.28%
grocerystorage smallcrate 41.14%
kitchen counter 19.27%
kitchen crate 19.27%
kitchen overhead 19.27%
kitchen shelves 19.27%
livingroom counter 19.27%
livingroom overhead 19.27%
storageunit crate 19.27%

Canned pineapple can often be found in kitchen counters.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

CannedPineapple.png Base.CannedPineapple
Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item CannedPineapple
	{
		DisplayName = Canned Pineapple,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.8,
		Icon = CannedPineapple,
		CannedFood = TRUE,
		CantEat = TRUE,
		Packaged = TRUE,
		Calories = 250,
		Carbohydrates = 0,
		Lipids = 24,
		Proteins = 10,
		StaticModel = CanClosed,
		WorldStaticModel = CanClosedPineapple_Ground,
		Tags = HasMetal,
	}

CannedPineappleOpen.png Base.CannedPineappleOpen
Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item CannedPineappleOpen
	{
		DisplayName = Opened Canned Pineapple,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.8,
		Icon = CannedPineappleOpen,
		CannedFood = TRUE,
		EatType = can,
		EvolvedRecipe = Pizza:15;Cake:15;FruitSalad:15;Pancakes:5;Waffles:5;Muffin:15;ConeIcecream:5;PieSweet:15;Oatmeal:5,
		EvolvedRecipeName = Pineapple,
		FoodType = Fruits,
		Packaged = TRUE,
		ReplaceOnUse = TinCanEmpty,
		DaysFresh = 5,
		DaysTotallyRotten = 7,
		HungerChange = -15,
		UnhappyChange = -10,
		Calories = 250,
		Carbohydrates = 0,
		Lipids = 24,
		Proteins = 10,
		StaticModel = CanOpen,
		WorldStaticModel = CanOpenPineapple_Ground,
		Tags = HasMetal,
	}

See also