Potato

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Potato
Potato Model.png
PotatoRotten Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.2
Properties
Days fresh
14 days
Days until rotten
14 days
Nutrition
HungerMoodle Icon Hungry.png
-18
ThirstMoodle Icon Thirsty.png
-7
CaloriesCalories
70
CarbohydratesCarbohydrates
14.52
ProteinsProteins
2.88
FatFat
0.15
Technical
Item ID
farming.Potato
PlushSpiffo.pngThis article is about vegetable. For crop, see Potatoes.

Potato is a perishable food item.

Usage

Consumable properties

Potato can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.

Fresh Stale Rotten

Potato.png
Hunger: -18


Potato.png
Hunger: -13
Boredom: +10
Unhappiness: +10

PotatoRotten.png
Hunger: -8
Boredom: +20
Unhappiness: +20
Dangerous, will cause sickness.

Crafting

Potato can be preserved to extend its lifespan by using a jar.

Product Ingredients Tools Requirements Workstation XP
JarWhite.png
Jar of Potatoes
One of:
SugarBrown.png Brown Sugar ×1
Sugar.png Sugar ×1
SugarPacket.png Sugar Packet ×1
Each of:
JarEmpty2.png Jar ×1
JarLid.png Jar Lid ×1
Potato.png Potato ×5
WaterDrop.png Water ×10 unit(s)
Vinegar.png Vinegar ×2 unit(s)
none none none 2.5 Cooking

Evolved recipes

Potato is a cooking ingredient.

Product Nutrition
Soup
Soup
18
Stew
Stew
18
Salad
Salad
18
Stir Fry
Stir Fry
18
Roasted Vegetables
Roasted Vegetables
18
Pie (savory)
Pie (savory)
18
Omelette
Omelette
18

Sack of Potato

Product Ingredients Tools Requirements Workstation XP
Potato.png
Potato ×12
Sandbag.png Sack of Potato ×1 none none none none

Distribution

The loot distributions can be found in the table(s) below.

Potato distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
burgerkitchen counter 23.28%
burgerkitchen counter 41.14%
burgerkitchen counter 76.55%
cafeteriakitchen counter 23.28%
cafeteriakitchen counter 41.14%
cafeteriakitchen counter 76.55%
deepfry_kitchen counter 23.28%
deepfry_kitchen counter 41.14%
deepfry_kitchen counter 76.55%
dinerkitchen counter 23.28%
dinerkitchen counter 41.14%
dinerkitchen counter 76.55%
fishchipskitchen counter 23.28%
fishchipskitchen counter 41.14%
fishchipskitchen counter 76.55%
gigamart grocerstand 23.28%
gigamart grocerstand 41.14%
grocery grocerstand 23.28%
grocery grocerstand 41.14%
jayschicken_kitchen counter 23.28%
jayschicken_kitchen counter 41.14%
jayschicken_kitchen counter 76.55%
kitchen_crepe counter 23.28%
kitchen_crepe counter 41.14%
kitchen_crepe counter 76.55%
restaurantkitchen counter 23.28%
restaurantkitchen counter 41.14%
restaurantkitchen counter 76.55%
seafoodkitchen counter 23.28%
seafoodkitchen counter 41.14%
seafoodkitchen counter 76.55%
spiffoskitchen counter 23.28%
spiffoskitchen counter 41.14%
spiffoskitchen counter 76.55%
westernkitchen counter 23.28%
westernkitchen counter 41.14%
westernkitchen counter 76.55%
Foraging
Amount Skill level Biomes Weather modifiers Month modifiers
Snow Rain Day Night Months available Bonus months Malus months
--- 2 Forest 7
Vegitation 7
FarmLand 10
Farm 10
-30 - - - - May
June
July
March
April

Potato is often found in refrigerators and grocery displays.

Sacks of potato can be found in grocery stores and warehouses.

Farming

Potato can be grown by farming with potato seeds.

Product Ingredients Tools Requirements Workstation XP
Potato CropB.png
Potatoes
Plowed land.png Plowed Land ×1
TZ PotatoSeeds.png Potato Seeds ×4
WaterDrop.png Water ×65 unit(s)
none none none none

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Potato.png Base.Potato
Source: ProjectZomboid\media\scripts\farming.txt

Retrieved: Build 41.78.16
item Potato
	{
	    DisplayCategory = Food,
		Type				=		Food,
		DisplayName			=		Potato,
		Icon				=		Potato,
		Weight				=		0.2,
		HungerChange 		=		-18,
		DaysFresh 			=		14,
		DaysTotallyRotten 	=	 	28,
        EvolvedRecipe       =       Omelette:9;Soup:18;Stew:18;Pie:18;Stir fry Griddle Pan:18;Stir fry:18;Salad:9;Roasted Vegetables:18,
        ThirstChange	=	-7,
        FoodType    =   Vegetables,
        Carbohydrates = 14.52,
        Proteins = 2.88,
        Lipids = 0.15,
        Calories = 70,
        WorldStaticModel = Potato_Ground,
	}

Sandbag.png Base.SackProduce_Potato
Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item SackProduce_Potato
	{
		DisplayName = Sack of Potatoes,
		DisplayCategory = Food,
		Type = Food,
		Weight = 2,
		Icon = Sandbag,
		CantEat = TRUE,
		DaysFresh = 14,
		DaysTotallyRotten = 28,
		WorldStaticModel = SandBag,
	}

See also