Sponge
A sponge is currently a useless item, and often considered as junk.
Usage
A sponge cannot be used to clean the blood and has no use, being added purely for the purpose of clutter, creating more realism for the player when looting.
Distribution
The loot distributions can be found in the table(s) below.
Sponge distribution
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Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Building/Room | Container | Effective chance |
---|---|---|
armysurplus | counter | 6.41% |
artstore | counter | 6.41% |
bakery | counter | 6.41% |
bakerykitchen | counter | 6.41% |
bar | counter | 6.41% |
barbecuestore | counter | 6.41% |
barkitchen | counter | 6.41% |
barstorage | counter | 6.41% |
baseballstore | counter | 6.41% |
beergarden | counter | 6.41% |
bookstore | counter | 6.41% |
bowlingalley | counter | 6.41% |
burgerkitchen | counter | 6.41% |
butcher | counter | 6.41% |
cafe | counter | 6.41% |
cafekitchen | counter | 6.41% |
cafeteria | counter | 6.41% |
cafeteriakitchen | counter | 6.41% |
camerastore | counter | 6.41% |
camping | counter | 6.41% |
candystore | counter | 6.41% |
carsupply | counter | 6.41% |
chinesekitchen | counter | 6.41% |
chineserestaurant | counter | 6.41% |
classroom | counter | 23.28% |
clothingstore | counter | 6.41% |
conveniencestore | counter | 6.41% |
cornerstore | counter | 6.41% |
daycare | counter | 23.28% |
deepfry_kitchen | counter | 6.41% |
departmentstore | counter | 6.41% |
dinerbackroom | counter | 6.41% |
dinerkitchen | counter | 6.41% |
dining | counter | 6.41% |
donut_dining | counter | 6.41% |
donut_kitchen | counter | 6.41% |
electronicsstore | counter | 6.41% |
fishchipskitchen | counter | 6.41% |
fishingstorage | counter | 6.41% |
fossoil | counter | 6.41% |
gardenstore | counter | 6.41% |
gasstorage | counter | 23.28% |
gasstore | counter | 6.41% |
generalstore | counter | 6.41% |
generalstorestorage | counter | 6.41% |
giftstore | counter | 6.41% |
gigamart | counter | 6.41% |
gigamartkitchen | counter | 6.41% |
grocery | counter | 6.41% |
gunstore | counter | 6.41% |
hall | counter | 6.41% |
hunting | counter | 6.41% |
icecream | counter | 6.41% |
icecreamkitchen | counter | 6.41% |
italiankitchen | counter | 6.41% |
italianrestaurant | counter | 6.41% |
janitor | counter | 23.28% |
janitor | metal_shelves | 23.28% |
jayschicken_dining | counter | 6.41% |
jayschicken_kitchen | counter | 6.41% |
jewelrystore | counter | 6.41% |
kitchen | counter | 23.28% |
kitchen_crepe | counter | 6.41% |
laundry | counter | 23.28% |
laundry | metal_shelves | 23.28% |
laundry | shelves | 23.28% |
leatherclothesstore | counter | 6.41% |
lingeriestore | counter | 6.41% |
liquorstore | counter | 6.41% |
livingroom | counter | 23.28% |
lobby | counter | 6.41% |
mexicankitchen | counter | 6.41% |
movierental | counter | 6.41% |
optometrist | counter | 6.41% |
pawnshop | counter | 6.41% |
pharmacy | counter | 6.41% |
pileocrepe | counter | 6.41% |
pizzakitchen | counter | 6.41% |
pizzawhirled | counter | 6.41% |
plazastore1 | counter | 6.41% |
restaurant | counter | 6.41% |
restaurantkitchen | counter | 6.41% |
schoolstorage | counter | 23.28% |
schoolstorage | metal_shelves | 23.28% |
seafoodkitchen | counter | 6.41% |
sewingstore | counter | 6.41% |
shoestore | counter | 6.41% |
spiffo_dining | counter | 6.41% |
spiffoskitchen | counter | 6.41% |
sportstorage | counter | 6.41% |
sportstore | counter | 6.41% |
sushidining | counter | 6.41% |
sushikitchen | counter | 6.41% |
theatre | counter | 6.41% |
theatrekitchen | counter | 6.41% |
toolstore | counter | 6.41% |
toystore | counter | 6.41% |
walletshop | counter | 6.41% |
westernkitchen | counter | 6.41% |
zippeestorage | counter | 23.28% |
zippeestore | counter | 6.41% |
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\newitems.txt
item Sponge
{
DisplayCategory = Household,
Weight = 0.1,
Type = Normal,
DisplayName = Sponge,
Icon = Sponge,
WorldStaticModel = Sponge,
}