Stone Knife
A stone knife is a craftable melee weapon categorized as a short blade.
Usage
Cooking
- Main article: Cooking
A stone knife can be used to make cooking recipes.
This weapon can get bloody and can be used, but it currently only affects aesthetics and not makes the player (sick or infected).
Weapon
Pros | Cons |
---|---|
|
|
Breaking doors
It is very ineffective at bashing down doors, dealing only 1 damage per hit. For comparison, an axe deals 35 damage to that structure type.
Condition
The condition of the knife is influenced by the maintenance skill. It has a maximum condition of 10 and will be damaged depending on the player's maintenance skill.
The chance of losing durability is: 1 in (7 + maintenance x 2)
Repairing
A stone knife cannot be repaired.
Crafting
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Stone Knife |
One of: Ripped Sheets ×1 Dirty Rag ×1 Twine ×1 Each of: Tree Branch ×1 Chipped Stone ×1 |
none | none | none | none |
Stake |
One of: Stone Knife ×1 Hunting Knife ×1 Kitchen Knife ×1 Meat Cleaver ×1 Machete ×1 Each of: Tree Branch ×1 |
none | none | none | 1.25 Carpentry |
Crafted Spear |
One of: Tree Branch ×1 Plank ×1 One of: Kitchen Knife ×1 Machete ×1 Meat Cleaver ×1 Stone Knife ×1 |
none | none | none | 1.25 Carpentry |
Cooking
- Main article: Cooking
Distribution
Stone knives cannot be found in Knox Country and only crafted.
Trivia
- The stone knife was added to the game in build 41 (also known as animation build).
Gallery
Code
Source: ProjectZomboid\media\scripts\items_weapons.txt
item FlintKnife
{
DisplayCategory = WeaponCrafted,
MaxRange = 0.85,
WeaponSprite = FlintKnife,
MinAngle = 0.65,
Type = Weapon,
MinimumSwingTime = 2,
KnockBackOnNoDeath = FALSE,
SwingAmountBeforeImpact = 0.02,
Categories = SmallBlade,
ConditionLowerChanceOneIn = 7,
Weight = 0.75,
SplatNumber = 4,
PushBackMod = 0.3,
SubCategory = Stab,
AimingMod = 0.8,
ConditionMax = 6,
MaxHitCount = 1,
IsAimedHandWeapon = TRUE,
DoorDamage = 1,
SwingAnim = Stab,
DisplayName = Stone Knife,
MinRange = 0.61,
CloseKillMove = Jaw_Stab,
SwingTime = 2,
KnockdownMod = 0,
SplatBloodOnNoDeath = TRUE,
Icon = KnifeFlint,
RunAnim = Run_Weapon2,
IdleAnim = Idle_Weapon2,
TreeDamage = 2,
BreakSound = StoneKnifeBreak,
EnduranceMod = 0.5,
CriticalChance = 20,
CritDmgMultiplier = 2,
MinDamage = 0.4,
MaxDamage = 0.6,
WeaponLength = 0.25,
DamageCategory = Slash,
DamageMakeHole = TRUE,
HitFloorSound = StoneKnifeHit,
ImpactSound = StoneKnifeHit,
DoorHitSound = StoneKnifeHit,
HitSound = StoneKnifeHit,
SwingSound = StoneKnifeSwing,
AttachmentType = Screwdriver,
Tags = SharpKnife,
}