Leather Jacket (long)
The long leather jacket is a longer version of the normal leather jacket.
Usage
Pros and cons
Pros | Cons |
---|---|
|
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Recipes
Leather jackets can be torn into leather strips with the help of scissors, which can then be used as a makeshift bandage. However, due to the easy availability of ripped sheets, leather strips are best used in non-emergency situations as tailoring material to reinforce other items.
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Leather Strips |
Clothing (Leather) ×1 | Scissors |
none | none | none |
Body location
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Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
SafehouseLoot | crate | 10.78% |
SafehouseLoot | dresser | 10.78% |
SafehouseLoot | wardrobe | 10.78% |
all | clothingrack | 6.29% |
all | locker | 2.81% |
all | wardrobe | 2.81% |
bandmerch | clothingrack | 23.28% |
bandmerch | clothingrack | 41.14% |
bandmerch | metal_shelves | 23.28% |
bandmerch | metal_shelves | 41.14% |
bedroom | crate | 0.89% |
bedroom | crate | 19.27% |
bedroom | wardrobe | 2.81% |
closet | crate | 0.89% |
closet | crate | 19.27% |
closet | metal_shelves | 3.98% |
clothingstorage | clothingrack | 6.29% |
clothingstorage | crate | 6.29% |
clothingstore | clothingrack | 6.29% |
clothingstore | crate | 6.29% |
departmentstorage | crate | 6.29% |
garagestorage | crate | 0.89% |
garagestorage | crate | 19.27% |
leatherclothesstore | clothingrack | 23.28% |
livingroom | wardrobe | 3.98% |
pawnshop | clothingrack | 6.29% |
pawnshop | crate | 6.29% |
pawnshop | metal_shelves | 6.29% |
shoestore | clothingrack | 6.29% |
storageunit | crate | 0.89% |
storageunit | crate | 19.27% |
storageunit | metal_shelves | 0.89% |
storageunit | metal_shelves | 19.27% |
Buildings
Leather jackets are frequent around the map, usually in houses or clothes stores.
NPCs
Zombies will often be found wearing leather jackets.
Code
Source: ProjectZomboid\media\scripts\clothing\clothing_jacket.txt
item JacketLong_Random
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Leather Jacket,
ClothingItem = JacketLong_Random,
BodyLocation = Jacket,
IconsForTexture = JacketLongBlack;JacketLongBrown;JacketGreen,
BloodLocation = LongJacket,
RunSpeedModifier = 0.93,
CombatSpeedModifier = 0.97,
BiteDefense = 20,
ScratchDefense = 40,
NeckProtectionModifier = 0.5,
Insulation = 0.65,
WindResistance = 0.35,
FabricType = Leather,
WaterResistance = 0.45,
Weight = 2,
WorldStaticModel = JacketLong_Ground,
}