Bowling Shirt
Base.Shirt_Bowling_Brown
Base.Shirt_Bowling_Green
Base.Shirt_Bowling_LimeGreen
Base.Shirt_Bowling_Pink
Base.Shirt_Bowling_White
A bowling shirt is a clothing item that comes in various colors.
Usage
Recipes
Bowling shirts can be used to make ripped sheets or sheet ropes.
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Ripped Sheets |
One of: Clothing (cotton) ×1 Sheet ×1 |
none | none | none | 0.25 Tailoring |
Sheet Rope |
One of: Sheet ×1 Clothing (cotton) ×1 |
none | none | none | none |
Body location
|
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
Bag_BowlingBallBag | Bag_BowlingBallBag | 1.01% |
bowlingalley | counter | 23.28% |
changeroom | locker | 23.28% |
Building/Room | Container | Effective chance |
---|---|---|
Bag_BowlingBallBag | Bag_BowlingBallBag | 1.01% |
bowlingalley | counter | 23.28% |
changeroom | locker | 23.28% |
Trivia
- The color of the bowling shirt is not indicated in the item text or image, and all bowling shirts dropped on the ground use the same world model. As such, players wanting to determine the color of a bowling shirt will need to apply it on their character.
Code
Base.Shirt_Bowling_Blue
Source: ProjectZomboid\media\scripts\clothing\clothing_shirts.txt
item Shirt_Bowling_Blue
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Bowling Shirt Blue,
ClothingItem = Shirt_BowlingBlue,
BodyLocation = ShortSleeveShirt,
Icon = ShirtAthleticRed,
BloodLocation = Shirt,
Insulation = 0.2,
WindResistance = 0.05,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
Base.Shirt_Bowling_Brown
Source: ProjectZomboid\media\scripts\clothing\clothing_shirts.txt
item Shirt_Bowling_Brown
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Bowling Shirt Brown,
ClothingItem = Shirt_BowlingBrown,
BodyLocation = ShortSleeveShirt,
Icon = ShirtAthleticRed,
BloodLocation = Shirt,
Insulation = 0.2,
WindResistance = 0.05,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
Base.Shirt_Bowling_Green
Source: ProjectZomboid\media\scripts\clothing\clothing_shirts.txt
item Shirt_Bowling_Green
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Bowling Shirt Green,
ClothingItem = Shirt_BowlingGreen,
BodyLocation = ShortSleeveShirt,
Icon = ShirtAthleticRed,
BloodLocation = Shirt,
Insulation = 0.2,
WindResistance = 0.05,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
Base.Shirt_Bowling_LimeGreen
Source: ProjectZomboid\media\scripts\clothing\clothing_shirts.txt
item Shirt_Bowling_LimeGreen
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Bowling Shirt Lime Green,
ClothingItem = Shirt_BowlingLimeGreen,
BodyLocation = ShortSleeveShirt,
Icon = ShirtAthleticRed,
BloodLocation = Shirt,
Insulation = 0.2,
WindResistance = 0.05,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
Base.Shirt_Bowling_Pink
Source: ProjectZomboid\media\scripts\clothing\clothing_shirts.txt
item Shirt_Bowling_Pink
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Bowling Shirt Pink,
ClothingItem = Shirt_BowlingPink,
BodyLocation = ShortSleeveShirt,
Icon = ShirtAthleticRed,
BloodLocation = Shirt,
Insulation = 0.2,
WindResistance = 0.05,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
Base.Shirt_Bowling_White
Source: ProjectZomboid\media\scripts\clothing\clothing_shirts.txt
item Shirt_Bowling_White
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Bowling Shirt White,
ClothingItem = Shirt_BowlingWhite,
BodyLocation = ShortSleeveShirt,
Icon = ShirtAthleticRed,
BloodLocation = Shirt,
Insulation = 0.2,
WindResistance = 0.05,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}