Nails

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Nails
Nails.png

Weight: 0.1


Alongside with wooden planks and the hammer, nails are one of the most fundamental items required for base fortification. Nails are very common, found in kitchen containers, in the warehouses, and in the hardware store. The nail is used to put a barricade up and to craft items that help fortify the base. Every time the player puts up a barricade for either the door or the window, the player automatically uses one nail in his or her inventory. However, the player does not have to equip nails in the secondary slot.

Contents

Crafting

Nails can be used in the following recipes:

Name Recipe Description
Smallbarricade.png
Barricade (Item) x1
Smallhammer.png + Smallnails.png + Smallplank.png
Hammer x1 Nails x2 Wooden Plank x2
(consumed) (consumed)
A full tile barricade.


Crate.png
Crate x1
Smallhammer.png + Smallnails.png + Smallplank.png
Hammer‎ x1 Nails x2 Wooden Plank x2
(consumed) (consumed)
A wooden crate used for storage. It is a craft-able storage item with its own inventory.


Smallspikedbat.png
Spiked Baseball Bat x1
Smallbaseballbat.png + Smallnails.png + Smallhammer.png
Baseball Bat x1 Nails x1 Hammer x1
(consumed) (consumed)
Imparts greater damage than the basic baseball bat. The durability of the spiked baseball bat is less than that of the basic baseball bat.


DoorCraft.png
Door x1
Smallplank.png + Smalldoorhinge.png + Smalldoorknob.png + Smallnails.png
Wooden Plank x4 Door Hinge x2 Doorknob x1 Nails x5
(consumed) (consumed) (consumed) (consumed)
Can be placed inside any wooden door frame without a door.


Stairs.png
Stairs Piece x1
Smallnails.png + Smallplank.png + Smallhammer.png
Nails x4 Wooden Plank x4 Hammer x1
(consumed) (consumed)
Wooden stairs that can be placed in various locations throughout the game world. A player can fall off or through the stairs. In the current game builds, the stair injury occurrence is high.

Code

item Nails
{
	Type				=			Normal,
	DisplayName			=			Nails,
	Icon				=			Nails,
	Weight				=			0.1,
	Count				=			5,
	AlwaysWelcomeGift 	= 			true,
}

History

Pre Alpha
Initial Added to the game.

See Also


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