Shell Suit Jacket
Base.Jacket_Shellsuit_Blue
Base.Jacket_Shellsuit_Green
Base.Jacket_Shellsuit_Pink
Base.Jacket_Shellsuit_Teal
Base.Jacket_Shellsuit_TINT
A shell suit jacket is a clothing item. Along with its bottom counterpart shell suit trousers its design is based on fashion trends of the 80s, with bright colors and geometric patterns. Its intended purpose is to be worn during exercise, and it does indeed offer good wind resistance and isolation, whilst the overall protection suffers.
Body location
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Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
all | clothingrack | 10.78% |
all | wardrobe | 1.75% |
bedroom | wardrobe | 1.75% |
closet | metal_shelves | 1.75% |
clothingstorage | clothingrack | 10.78% |
clothingstorage | crate | 10.78% |
clothingstore | clothingrack | 10.78% |
clothingstore | crate | 10.78% |
departmentstorage | crate | 10.78% |
livingroom | wardrobe | 1.75% |
pawnshop | clothingrack | 10.78% |
pawnshop | crate | 10.78% |
pawnshop | metal_shelves | 10.78% |
shoestore | clothingrack | 10.78% |
Building/Room | Container | Effective chance |
---|---|---|
all | clothingrack | 10.78% |
all | wardrobe | 1.75% |
bedroom | wardrobe | 1.75% |
closet | metal_shelves | 1.75% |
clothingstorage | clothingrack | 10.78% |
clothingstorage | crate | 10.78% |
clothingstore | clothingrack | 10.78% |
clothingstore | crate | 10.78% |
departmentstorage | crate | 10.78% |
livingroom | wardrobe | 1.75% |
pawnshop | clothingrack | 10.78% |
pawnshop | crate | 10.78% |
pawnshop | metal_shelves | 10.78% |
shoestore | clothingrack | 10.78% |
Trivia
- The shell suit jacket is one of the few clothing items that cannot be used as fuel, perhaps because it may be intended to be a jacket for athletic use that uses a more glossy, plastic-based fabric than most other garments for breathability. This fabric would not burn well or be of use as fuel.
Code
Base.Jacket_Shellsuit_Black
Source: ProjectZomboid\media\scripts\clothing\clothing_jacket.txt
item Jacket_Shellsuit_Black
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Shell Suit Jacket,
ClothingItem = Jacket_Shellsuit_Black,
BodyLocation = Jacket_Bulky,
Icon = TracksuitBlack,
BloodLocation = Jumper,
ScratchDefense = 5,
Insulation = 0.45,
WindResistance = 0.4,
Weight = 1,
WorldStaticModel = Jacket_Shellsuit_Ground,
}
Base.Jacket_Shellsuit_Blue
Source: ProjectZomboid\media\scripts\clothing\clothing_jacket.txt
item Jacket_Shellsuit_Blue
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Shell Suit Jacket,
ClothingItem = Jacket_Shellsuit_Blue,
BodyLocation = Jacket_Bulky,
Icon = TracksuitBlue,
BloodLocation = Jumper,
ScratchDefense = 5,
Insulation = 0.45,
WindResistance = 0.4,
Weight = 1,
WorldStaticModel = Jacket_Shellsuit_Ground,
}
Base.Jacket_Shellsuit_Green
Source: ProjectZomboid\media\scripts\clothing\clothing_jacket.txt
item Jacket_Shellsuit_Green
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Shell Suit Jacket,
ClothingItem = Jacket_Shellsuit_Green,
BodyLocation = Jacket_Bulky,
Icon = TracksuitGreen,
BloodLocation = Jumper,
ScratchDefense = 5,
Insulation = 0.45,
WindResistance = 0.4,
Weight = 1,
WorldStaticModel = Jacket_Shellsuit_Ground,
}
Base.Jacket_Shellsuit_Pink
Source: ProjectZomboid\media\scripts\clothing\clothing_jacket.txt
item Jacket_Shellsuit_Pink
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Shell Suit Jacket,
ClothingItem = Jacket_Shellsuit_Pink,
BodyLocation = Jacket_Bulky,
Icon = TracksuitPink,
BloodLocation = Jumper,
ScratchDefense = 5,
Insulation = 0.45,
WindResistance = 0.4,
Weight = 1,
WorldStaticModel = Jacket_Shellsuit_Ground,
}
Base.Jacket_Shellsuit_Teal
Source: ProjectZomboid\media\scripts\clothing\clothing_jacket.txt
item Jacket_Shellsuit_Teal
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Shell Suit Jacket,
ClothingItem = Jacket_Shellsuit_Teal,
BodyLocation = Jacket_Bulky,
Icon = TracksuitTeal,
BloodLocation = Jumper,
ScratchDefense = 5,
Insulation = 0.45,
WindResistance = 0.4,
Weight = 1,
WorldStaticModel = Jacket_Shellsuit_Ground,
}
Base.Jacket_Shellsuit_TINT
Source: ProjectZomboid\media\scripts\clothing\clothing_jacket.txt
item Jacket_Shellsuit_TINT
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Shell Suit Jacket,
ClothingItem = Jacket_Shellsuit_White,
BodyLocation = Jacket_Bulky,
Icon = TracksuitGeneric,
BloodLocation = Jumper,
ScratchDefense = 5,
Insulation = 0.45,
WindResistance = 0.4,
Weight = 1,
WorldStaticModel = Jacket_Shellsuit_Ground,
}