Ring
- This article is about rings that can go on the finger.
A ring is a cosmetic item. It has no functionality and comes in 5 variants.
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
departmentstore | displaycase | 19.27% |
jewelrystorage | crate | 15.1% |
jewelrystorage | metal_shelves | 15.1% |
jewelrystore | displaycase | 19.27% |
pawnshop | displaycase | 19.27% |
pawnshopoffice | crate | 15.1% |
Building/Room | Container | Effective chance |
---|---|---|
BandPractice | crate | 19.27% |
BandPractice | metal_shelves | 19.27% |
all | plankstash | 23.28% |
bandlivingroom | locker | 19.27% |
closet | crate | 23.28% |
departmentstore | displaycase | 23.28% |
garagestorage | crate | 23.28% |
jewelrystorage | crate | 19.27% |
jewelrystorage | metal_shelves | 19.27% |
jewelrystore | displaycase | 23.28% |
livingroom | wardrobe | 23.28% |
pawnshop | displaycase | 23.28% |
pawnshopoffice | crate | 19.27% |
storageunit | crate | 23.28% |
Building/Room | Container | Effective chance |
---|---|---|
departmentstore | displaycase | 23.28% |
jewelrystorage | crate | 19.27% |
jewelrystorage | metal_shelves | 19.27% |
jewelrystore | displaycase | 23.28% |
pawnshop | displaycase | 23.28% |
pawnshopoffice | crate | 19.27% |
Building/Room | Container | Effective chance |
---|---|---|
departmentstore | displaycase | 19.27% |
jewelrystorage | crate | 15.1% |
jewelrystorage | metal_shelves | 15.1% |
jewelrystore | displaycase | 19.27% |
pawnshop | displaycase | 19.27% |
pawnshopoffice | crate | 15.1% |
Building/Room | Container | Effective chance |
---|---|---|
departmentstore | displaycase | 19.27% |
jewelrystorage | crate | 15.1% |
jewelrystorage | metal_shelves | 15.1% |
jewelrystore | displaycase | 19.27% |
pawnshop | displaycase | 19.27% |
pawnshopoffice | crate | 15.1% |
Buildings
- See more: Businesses
Rings are often stored in homes and apartments around the map.
NPCs
- See more: NPC
Zombies will sometimes be found wearing rings.
Remove from world
As rings can often create clutter on a multiplayer server, they can be removed by editing the SandboxVars.lua
file and adding the following to the WorldItemRemovalList
:
Base.Ring_Right_MiddleFinger_Gold,Base.Ring_Left_MiddleFinger_Gold,Base.Ring_Right_RingFinger_GoldBase.Ring_Left_RingFinger_Gold,Base.Ring_Right_MiddleFinger_Silver,Base.Ring_Left_MiddleFinger_Silver,Base.Ring_Right_RingFinger_Silver,Base.Ring_Left_RingFinger_Silver,Base.Ring_Right_MiddleFinger_SilverDiamond,Base.Ring_Left_MiddleFinger_SilverDiamond,Base.Ring_Right_RingFinger_SilverDiamond,Base.Ring_Left_RingFinger_SilverDiamond,Base.Ring_Right_MiddleFinger_GoldRuby,Base.Ring_Left_MiddleFinger_GoldRuby,Base.Ring_Right_RingFinger_GoldRuby,Base.Ring_Left_RingFinger_GoldRuby,Base.Ring_Right_MiddleFinger_GoldDiamond,Base.Ring_Left_MiddleFinger_GoldDiamond,Base.Ring_Right_RingFinger_GoldDiamond,Base.Ring_Left_RingFinger_GoldDiamond
Variants
Gallery
Trivia
- Prior to build 41, rings could not be worn, and had 3 variants. These variants have since been removed.
Icon | Name | Item ID |
---|---|---|
Ring | Base.Ring | |
Wedding Ring | Base.WeddingRing_Man | |
Wedding Ring | Base.WeddingRing_Woman |
Code
Base.Ring_Right_MiddleFinger_Gold
Source: ProjectZomboid\media\scripts\clothing\clothing_jewellery.txt
item Ring_Right_MiddleFinger_Gold
{
DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Gold Ring,
ClothingItem = Ring_Right_MiddleFinger_Gold,
BodyLocation = Right_MiddleFinger,
Icon = Ring_Gold,
Weight = 0.1,
ClothingItemExtra = Ring_Left_MiddleFinger_Gold;Ring_Left_RingFinger_Gold;Ring_Right_RingFinger_Gold,
ClothingItemExtraOption = LeftMiddleFinger;LeftRingFinger;RightRingFinger,
clothingExtraSubmenu = RightMiddleFinger,
Cosmetic = TRUE,
WorldStaticModel = Ring_Gold_Ground,
}
Base.Ring_Left_MiddleFinger_Silver
Source: ProjectZomboid\media\scripts\clothing\clothing_jewellery.txt
item Ring_Left_MiddleFinger_Silver
{
DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Silver Ring,
ClothingItem = Ring_Left_MiddleFinger_Silver,
BodyLocation = Left_MiddleFinger,
Icon = Ring_Silver,
Weight = 0.1,
ClothingItemExtra = Ring_Right_MiddleFinger_Silver;Ring_Left_RingFinger_Silver;Ring_Right_RingFinger_Silver,
ClothingItemExtraOption = RightMiddleFinger;LeftRingFinger;RightRingFinger,
clothingExtraSubmenu = LeftMiddleFinger,
Cosmetic = TRUE,
WorldStaticModel = Ring_Silver_Ground,
}
Base.Ring_Right_RingFinger_SilverDiamond
Source: ProjectZomboid\media\scripts\clothing\clothing_jewellery.txt
item Ring_Right_RingFinger_SilverDiamond
{
DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Diamond on a Silver Ring,
ClothingItem = Ring_Right_RingFinger_SilverDiamond,
BodyLocation = Right_RingFinger,
Icon = Ring_SilverDiamond,
Weight = 0.1,
ClothingItemExtra = Ring_Left_MiddleFinger_SilverDiamond;Ring_Right_MiddleFinger_SilverDiamond;Ring_Left_RingFinger_SilverDiamond,
ClothingItemExtraOption = LeftMiddleFinger;RightMiddleFinger;LeftRingFinger,
clothingExtraSubmenu = RightRingFinger,
Cosmetic = TRUE,
WorldStaticModel = Ring_Silver_Ground,
}