Welding Rods
Welding rods are a drainable item used in metalworking.
Usage
Welding rods are required in all metalworking construction recipes, along with a propane torch and welding mask.
Crafting
Metalworking
- Main article: Metalworking
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
all | crate | 1.01% |
all | metal_shelves | 3.98% |
armyhanger | counter | 19.27% |
armyhanger | metal_shelves | 19.27% |
bedroom | crate | 0.89% |
closet | crate | 0.89% |
factory | crate | 23.28% |
factory | crate | 41.14% |
factory | metal_shelves | 23.28% |
factory | metal_shelves | 41.14% |
garagestorage | counter | 23.28% |
garagestorage | crate | 0.89% |
garagestorage | crate | 23.28% |
garagestorage | crate | 41.14% |
garagestorage | metal_shelves | 23.28% |
metalshipping | metal_shelves | 23.28% |
metalshipping | metal_shelves | 41.14% |
metalshop | metal_shelves | 23.28% |
metalshop | metal_shelves | 41.14% |
shed | counter | 23.28% |
shed | crate | 23.28% |
shed | crate | 41.14% |
shed | metal_shelves | 23.28% |
storageunit | crate | 0.89% |
storageunit | crate | 23.28% |
storageunit | crate | 41.14% |
storageunit | metal_shelves | 0.89% |
storageunit | metal_shelves | 23.28% |
storageunit | metal_shelves | 41.14% |
toolstore | metal_shelves | 23.28% |
toolstore | shelves | 23.28% |
toolstorestorage | metal_shelves | 23.28% |
warehouse | crate | 23.28% |
warehouse | crate | 41.14% |
warehouse | metal_shelves | 23.28% |
warehouse | metal_shelves | 41.14% |
Buildings
Welding rods can be found in garages, sheds, storage units, tool stores, logging factories and crates.
Vehicles
Welding rods can be found in the trunk of metalworker, or construction worker's vehicles.
Code
Source: ProjectZomboid\media\scripts\newitems.txt
item WeldingRods
{
DisplayCategory = Material,
Weight = 1.5,
Type = Drainable,
UseWhileEquipped = FALSE,
UseDelta = 0.05,
DisplayName = Welding Rods,
Icon = WeldingRods,
MetalValue = 20,
WeightEmpty = 0.2,
ConsolidateOption = ContextMenu_Merge,
WorldStaticModel = WeldingRods,
}