Griddle Pan
A griddle pan is a cooking item and improvised short blunt weapon.
Usage
Cooking
- Main article: Cooking
The griddle pan's primary function is as a cooking utensil, used in crafting a stir fry.
Weapon
The griddle pan can hit only 1 enemy at a time (even with multi-hit enabled), dealing a maximum of 0.45 damage to enemies (unless a critical hit) from up to 1.1 tiles away at an attack speed of 1.
Condition
The griddle pan has a maximum condition of 10. Its rate of degradation is influenced by the short blunt and maintenance skills. The chance of losing durability can be simplified to the following formula: 1 in (12 + maintenanceMod × 2)
. Where "maintenanceMod" is calculated using the short blunt and maintenance skills.
Below is an example of the chance of losing durability at varying levels of the maintenance and short blunt skills.
Maintenance skill | Weapon skill | Condition lower chance |
---|---|---|
0 | 0 | 1/12 (8%) |
0 | 4 | 1/14 (7%) |
0 | 8 | 1/16 (6%) |
4 | 0 | 1/16 (6%) |
8 | 0 | 1/20 (5%) |
4 | 4 | 1/18 (6%) |
4 | 8 | 1/20 (5%) |
8 | 8 | 1/24 (4%) |
10 | 10 | 1/26 (4%) |
Crafting
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Stir fry |
One of: Griddle Pan ×1 Frying Pan ×1 Each of: Stir fry Ingredients ×(1−6) |
none | none | none | 0.75 Cooking |
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
bakerykitchen | counter | 23.28% |
burgerkitchen | counter | 23.28% |
cafekitchen | counter | 23.28% |
cafeteria | counter | 23.28% |
cafeteriakitchen | counter | 23.28% |
chinesekitchen | counter | 23.28% |
deepfry_kitchen | counter | 23.28% |
departmentstorage | metal_shelves | 23.28% |
dinerbackroom | counter | 23.28% |
dinerkitchen | counter | 23.28% |
donut_kitchen | counter | 23.28% |
fishchipskitchen | counter | 23.28% |
generalstore | shelves | 23.28% |
generalstorestorage | shelves | 23.28% |
gigamart | shelves | 23.28% |
gigamartkitchen | counter | 23.28% |
housewarestore | shelves | 23.28% |
icecream | counter | 23.28% |
italiankitchen | counter | 23.28% |
jayschicken_kitchen | counter | 23.28% |
kitchen | counter | 19.27% |
kitchen_crepe | counter | 23.28% |
kitchenwares | shelves | 23.28% |
livingroom | counter | 19.27% |
mexicankitchen | counter | 23.28% |
pizzakitchen | counter | 23.28% |
restaurantkitchen | counter | 23.28% |
seafoodkitchen | counter | 23.28% |
spiffoskitchen | counter | 23.28% |
sushikitchen | counter | 23.28% |
westernkitchen | counter | 23.28% |
Code
Source: ProjectZomboid\media\scripts\items_weapons.txt
item GridlePan
{
DisplayCategory = Cooking,
MaxRange = 1.1,
WeaponSprite = GridlePan,
MinAngle = 0.67,
Type = Weapon,
MinimumSwingTime = 3,
KnockBackOnNoDeath = True,
SwingAmountBeforeImpact = 0.02,
Categories = Improvised;SmallBlunt,
ConditionLowerChanceOneIn = 12,
Weight = 1.2,
SplatNumber = 1,
PushBackMod = 0.5,
SubCategory = Swinging,
ConditionMax = 10,
MaxHitCount = 1,
DoorDamage = 3,
SwingAnim = Bat,
DisplayName = Griddle Pan,
MinRange = 0.61,
SwingTime = 3,
KnockdownMod = 1.3,
SplatBloodOnNoDeath = FALSE,
Icon = Griddle,
RunAnim = Run_Weapon2,
IdleAnim = Idle_Weapon2,
TreeDamage = 0,
EnduranceMod = 1.3,
MetalValue = 20,
MinDamage = 0.25,
MaxDamage = 0.45,
CriticalChance = 30,
CritDmgMultiplier = 1.7,
BaseSpeed = 1,
WeaponLength = 0.20,
AttachmentType = Saucepan,
BreakSound = GriddlePanBreak,
DoorHitSound = GriddlePanHit,
HitSound = GriddlePanHit,
HitFloorSound = GriddlePanHit,
SwingSound = GriddlePanSwing,
}