Jacket
- This article is about a regular jacket. For navy blue variant, see Jacket (navy blue).
The jacket is a common, fairly protective clothing item that comes in many colors.
Usage
Pros and cons
Pros | Cons |
---|---|
|
|
Crafting
Jackets can be used to make ripped sheets or sheet ropes.
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Ripped Sheets |
One of: Clothing (cotton) ×1 Sheet ×1 |
none | none | none | 0.25 Tailoring |
Sheet Rope |
One of: Sheet ×1 Clothing (cotton) ×1 |
none | none | none | none |
Body location
|
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
all | clothingrack | 23.28% |
all | locker | 2.81% |
all | wardrobe | 2.81% |
bathroom | locker | 2.81% |
bedroom | crate | 0.89% |
bedroom | crate | 19.27% |
bedroom | wardrobe | 2.81% |
changeroom | locker | 2.81% |
closet | crate | 0.89% |
closet | crate | 19.27% |
closet | metal_shelves | 2.81% |
clothingstorage | clothingrack | 23.28% |
clothingstorage | crate | 23.28% |
clothingstore | clothingrack | 23.28% |
clothingstore | crate | 23.28% |
departmentstorage | crate | 23.28% |
garagestorage | crate | 0.89% |
garagestorage | crate | 19.27% |
livingroom | wardrobe | 2.81% |
pawnshop | clothingrack | 23.28% |
pawnshop | crate | 23.28% |
pawnshop | metal_shelves | 23.28% |
shoestore | clothingrack | 23.28% |
storageunit | crate | 0.89% |
storageunit | crate | 19.27% |
storageunit | metal_shelves | 0.89% |
storageunit | metal_shelves | 19.27% |
Buildings
Jackets can often be found in homes around Knox Country.
NPCs
Zombified civilians are commonly found with jackets on.
Code
Source: ProjectZomboid\media\scripts\clothing\clothing_jacket.txt
item Jacket_WhiteTINT
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Jacket,
ClothingItem = Jacket_WhiteTINT,
BodyLocation = Jacket,
Icon = Jacket_White,
BloodLocation = Jacket,
RunSpeedModifier = 0.95,
BiteDefense = 10,
ScratchDefense = 25,
NeckProtectionModifier = 0.5,
Insulation = 0.5,
WindResistance = 0.35,
FabricType = Cotton,
Weight = 2,
WorldStaticModel = JacketCoat_Ground,
}