Ghillie Suit Pants

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Project ZomboidItemsClothingBottomsPantsGhillie Suit Pants
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Ghillie Suit Pants
Ghillie Trousers model.png
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
1.0
Equipped
Pants
Properties
Run speed
85% (disabled)
Scratch defence
20%
Bite defence
10%
Insulation
70%
Wind resistance
65%
Water resistance
35%
Technical
Item ID
Base.Ghillie_Trousers

Ghillie suit trousers are a type of camouflage clothing designed to resemble the background environment of Knox Country.

Body location

Protection Pants.png
  • Groin
  • Thighs
  • Shins

Distribution

The loot distributions can be found in the table(s) below.

Ghillie_Trousers distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
all militarycrate 1.87%
all militarylocker 1.87%
armystorage locker 1.87%
pawnshop counter 1.87%
pawnshop metal_shelves 1.87%
pawnshop shelves 1.87%
pawnshopoffice crate 1.87%
pawnshopoffice locker 1.87%
pawnshopoffice metal_shelves 1.87%
pawnshopstorage crate 1.87%
pawnshopstorage locker 1.87%
pawnshopstorage metal_shelves 1.87%

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_pants.txt

Retrieved: Build 41.78.16
item Ghillie_Trousers
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Ghillie Suit Pants,
        ClothingItem = Ghillie_Trousers,
        BodyLocation = Pants,
        Icon = TrousersCamoGreen,
        BloodLocation = Trousers,
        Icon = TrousersGhillie,
        RunSpeedModifier = 0.85,
        BiteDefense = 10,
        ScratchDefense = 20,
        Insulation = 0.70,
        WindResistance = 0.65,
        WaterResistance = 0.35,
        WorldStaticModel = GhillieTrousers_Ground,
    }

See also