Seed Bag

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Seed bag
SeedBag Model.png
General
Category
Container
Encumbrance
Moodle Icon HeavyLoad.png
0.1 (empty)
3.53 (full)
Equipped
One-handed
Properties
Capacity
5
Technical
Item ID
Base.Seedbag

A seed bag is a container item.

Usage

A seed bag cannot be equipped on the player's back. It has a poor capacity and average weight reduction. It must be equipped in one of the player's hands to be accessed.

Seed bags can spawn with:

Distribution

The loot distributions can be found in the table(s) below.

SeedBag distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
Farmer crate 3.98%
Farmer metal_shelves 3.98%
all Outfit_Farmer 1.01%
bedroom crate 0.47%
closet crate 0.47%
closet crate 3.98%
factory crate 3.98%
factory metal_shelves 3.98%
farmstorage crate 3.98%
farmstorage metal_shelves 3.98%
garagestorage crate 0.47%
garagestorage crate 3.98%
generalstore metal_shelves 3.98%
generalstore shelves 3.98%
generalstorestorage metal_shelves 3.98%
generalstorestorage shelves 3.98%
gigamart shelves 3.98%
kitchen counter 3.98%
livingroom counter 3.98%
shed crate 3.98%
storageunit crate 0.47%
storageunit crate 3.98%
storageunit metal_shelves 0.47%
storageunit metal_shelves 3.98%
toolstore metal_shelves 3.98%
toolstore shelves 3.98%
toolstorestorage metal_shelves 3.98%
warehouse crate 3.98%
warehouse metal_shelves 3.98%
Vehicles
Type Container Effective chance
Farmer Glove Box 12.41%
Farmer Trunk 6.29%

Seed bags can spawn on farmer zombies

Vehicles

Profession Container Rolls Chance
Farmer Glove Box 4 20
Farmer Trunk 4 2

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item SeedBag
	{
	    DisplayCategory = Container,
		WeightReduction	=	30,
		Weight	=	0.1,
		Type	=	Container,
		Capacity	=	5,
		DisplayName	=	Seed Bag,
		Icon	=	DrawstringBag,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
		SurvivalGear = TRUE,
		WorldStaticModel = SeedBag,
	}

See also