Suit Jacket
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Suit Jacket
Properties
Material
Cotton
Run speed
95% (disabled)
Combat speed
95%
Scratch defence
20%
Neck protection
50%
Insulation
55%
Wind resistance
45%
Technical
Item ID
Base.Suit_Jacket
Base.Suit_JacketTINT
Base.Suit_JacketTINT
A suit jacket is a clothing item.
Body location
|
Distribution
The loot distributions can be found in the table(s) below.
Suit_Jacket distribution
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Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Building/Room | Container | Effective chance |
---|---|---|
all | clothingrack | 23.28% |
all | locker | 3.98% |
all | wardrobe | 3.98% |
bedroom | wardrobe | 3.98% |
clothingstore | clothingrack | 23.28% |
pawnshop | clothingrack | 23.28% |
pawnshop | crate | 23.28% |
shoestore | clothingrack | 23.28% |
Suit_JacketTINT distribution
Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Building/Room | Container | Effective chance |
---|---|---|
all | clothingrack | 19.27% |
all | locker | 3.98% |
all | wardrobe | 3.98% |
bedroom | wardrobe | 3.98% |
clothingstore | clothingrack | 19.27% |
pawnshop | clothingrack | 19.27% |
pawnshop | crate | 19.27% |
shoestore | clothingrack | 19.27% |
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\clothing\clothing_jacket.txt
item Suit_Jacket
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Suit Jacket,
ClothingItem = Suit_Jacket,
BodyLocation = JacketSuit,
BloodLocation = Jacket,
Icon = JacketSuitBlack,
RunSpeedModifier = 0.95,
CombatSpeedModifier = 0.95,
ScratchDefense = 20,
NeckProtectionModifier = 0.5,
Insulation = 0.55,
WindResistance = 0.45,
FabricType = Cotton,
Weight = 2,
WorldStaticModel = SuitJacket_Ground,
}
Source: ProjectZomboid\media\scripts\clothing\clothing_jacket.txt
item Suit_JacketTINT
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Suit Jacket,
ClothingItem = Suit_JacketTINT,
BodyLocation = JacketSuit,
BloodLocation = Jacket,
Icon = JacketSuitWhite,
RunSpeedModifier = 0.95,
CombatSpeedModifier = 0.95,
ScratchDefense = 20,
NeckProtectionModifier = 0.5,
Insulation = 0.55,
WindResistance = 0.45,
FabricType = Cotton,
Weight = 2,
WorldStaticModel = JacketCoat_Ground,
}