Scarf
A scarf is a type of clothing in Project Zomboid.
Usage
Pros and cons
Pros | Cons |
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Variants
There are four different variants of the scarf, each with their own stats.
Icon | Item ID | ||||
---|---|---|---|---|---|
0.2 | 10% | 100% | 100% | Base.Scarf_White | |
0.2 | 10% | 50% | 55% | Base.Scarf_StripeBlackWhite | |
0.2 | 10% | 40% | 30% | Base.Scarf_StripeBlueWhite | |
0.2 | 10% | 75% | 75% | Base.Scarf_StripeRedWhite |
Body location
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Distribution
Buildings
Scarves can be found in clothing and department stores in storage crates.
Code
Source: ProjectZomboid\media\scripts\clothing\clothing_others.txt
item Scarf_White
{
DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Scarf,
ClothingItem = Scarf_White,
BodyLocation = Scarf,
Icon = ScarfGeneric,
Weight = 0.2,
BloodLocation = Neck,
ScratchDefense = 10,
Insulation = 1.0,
WindResistance = 1.0,
FabricType = Cotton,
WorldStaticModel = Scarf_Ground,
}
Source: ProjectZomboid\media\scripts\clothing\clothing_others.txt
item Scarf_StripeBlackWhite
{
DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Scarf,
ClothingItem = Scarf_StripeBlackWhite,
BodyLocation = Scarf,
Icon = ScarfStripedBlack,
Weight = 0.2,
BloodLocation = Neck,
ScratchDefense = 10,
Insulation = 0.5,
WindResistance = 0.55,
FabricType = Cotton,
WorldStaticModel = Scarf_Ground,
}
Source: ProjectZomboid\media\scripts\clothing\clothing_others.txt
item Scarf_StripeBlueWhite
{
DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Scarf,
ClothingItem = Scarf_StripeBlueWhite,
BodyLocation = Scarf,
Icon = ScarfStripedBlue,
Weight = 0.2,
BloodLocation = Neck,
ScratchDefense = 10,
Insulation = 0.4,
WindResistance = 0.3,
FabricType = Cotton,
WorldStaticModel = Scarf_Ground,
}
Source: ProjectZomboid\media\scripts\clothing\clothing_others.txt
item Scarf_StripeRedWhite
{
DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Scarf,
ClothingItem = Scarf_StripeRedWhite,
BodyLocation = Scarf,
Icon = ScarfStripedRed,
Weight = 0.2,
BloodLocation = Neck,
ScratchDefense = 10,
Insulation = 0.75,
WindResistance = 0.75,
FabricType = Cotton,
WorldStaticModel = Scarf_Ground,
}