Leek
A leek is a perishable food item.
Usage
Consumable properties
Leek can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.
Fresh | Stale | Rotten |
---|---|---|
|
|
|
Crafting
Leek can be preserved to extend their lifespan by using a jar.
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Jar of Leeks |
One of: Brown Sugar ×1 Sugar ×1 Sugar Packet ×1 Each of: Jar ×1 Jar Lid ×1 Leek ×5 Water ×10 unit(s) Vinegar ×2 unit(s) |
none | none | none | 2.5 Cooking |
Evolved recipes
Leek is a cooking ingredient.
Product | Nutrition |
---|---|
Soup |
12 |
Stew |
12 |
Salad |
12 |
Stir Fry |
12 |
Roasted Vegetables |
12 |
Pie (savory) |
12 |
Rice Pot/Saucepan |
12 |
Pasta Pot/Saucepan |
12 |
Omelette |
6 |
Sack of Leek
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Leek ×12 |
Sack of Leek ×1 | none | none | none | none |
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
GroceryBag1 | GroceryBag1 | 1.61% |
GroceryBag2 | GroceryBag2 | 2.81% |
all | fridge | 6.29% |
chinesekitchen | fridge | 19.27% |
dinerkitchen | fridge | 6.29% |
gigamart | grocerstand | 23.28% |
gigamart | grocerstand | 41.14% |
grocery | grocerstand | 23.28% |
grocery | grocerstand | 41.14% |
restaurantkitchen | fridge | 6.29% |
sushikitchen | fridge | 19.27% |
Amount | Skill level | Biomes | Weather modifiers | Month modifiers | |||||
---|---|---|---|---|---|---|---|---|---|
Snow | Rain | Day | Night | Months available | Bonus months | Malus months | |||
--- | 2 | Forest 10 DeepForest 10 Vegitation 10 FarmLand 10 Farm 10 |
-30 | - | - | - | - | May June July |
March September |
Leeks are often found in refrigerators and grocery displays. They can also be found through foraging.
Sacks of leeks can be found in grocery stores and warehouses.
Code
Base.Leek
Source: ProjectZomboid\media\scripts\items_food.txt
item Leek
{
DisplayName = Leek,
DisplayCategory = Food,
Type = Food,
Weight = 0.2,
Icon = Leek,
EvolvedRecipe = Omelette:6;Soup:12;Stew:12;Pie:12;Stir fry Griddle Pan:12;Stir fry:12;Salad:6;Roasted Vegetables:12;RicePot:12;RicePan:12;PastaPot:12;PastaPan:12,
FoodType = Vegetables,
DaysFresh = 5,
DaysTotallyRotten = 8,
HungerChange = -12,
ThirstChange = -5,
Calories = 54,
Carbohydrates = 12.59,
Lipids = 0.27,
Proteins = 1.34,
StaticModel = CylinderFood_Green,
WorldStaticModel = Leek_Ground,
}
Base.SackProduce_Leek
Source: ProjectZomboid\media\scripts\items_food.txt
item SackProduce_Leek
{
DisplayName = Sack of Leeks,
DisplayCategory = Food,
Type = Food,
Weight = 2,
Icon = Sandbag,
CantEat = TRUE,
DaysFresh = 5,
DaysTotallyRotten = 8,
WorldStaticModel = SandBag,
}