Tote Bag
A tote bag is a common container item.
Usage
A tote bag has a poor capacity and above average weight reduction. It can be found in the counters of almost every store, making it one of the best substitutes until a backpack is found. However, it does not reduce movement speed. It must be equipped in either the primary or secondary hand to be accessed and can usually be dropped if a backpack is found. After obtaining a backpack, if you have spare weight capacity, are using a one-handed weapon, and want more storage without hindering movement speed, keeping a Tote Bag is another option.
Tote bags can spawn with:
Plastic Bag |
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
artstore | counter | 23.28% |
artstore | counter | 41.14% |
artstore | counter | 76.55% |
bakery | counter | 23.28% |
bakery | counter | 41.14% |
bakery | counter | 76.55% |
baseballstore | counter | 23.28% |
baseballstore | counter | 41.14% |
baseballstore | counter | 76.55% |
bookstore | counter | 23.28% |
bookstore | counter | 41.14% |
cafe | counter | 23.28% |
cafe | counter | 41.14% |
cafe | counter | 76.55% |
clothingstore | counter | 23.28% |
clothingstore | counter | 41.14% |
clothingstore | counter | 76.55% |
drugshack | counter | 10.78% |
giftstore | counter | 23.28% |
giftstore | counter | 41.14% |
giftstore | counter | 76.55% |
kitchen | counter | 10.78% |
leatherclothesstore | counter | 23.28% |
leatherclothesstore | counter | 41.14% |
leatherclothesstore | counter | 76.55% |
lingeriestore | counter | 23.28% |
lingeriestore | counter | 41.14% |
lingeriestore | counter | 76.55% |
livingroom | counter | 10.78% |
optometrist | counter | 23.28% |
optometrist | counter | 41.14% |
optometrist | counter | 76.55% |
sewingstore | counter | 23.28% |
sewingstore | counter | 41.14% |
sewingstore | counter | 76.55% |
sportstorage | counter | 23.28% |
sportstorage | counter | 41.14% |
sportstorage | counter | 76.55% |
sportstore | counter | 23.28% |
sportstore | counter | 41.14% |
sportstore | counter | 76.55% |
toystore | counter | 23.28% |
toystore | counter | 41.14% |
toystore | counter | 76.55% |
walletshop | counter | 23.28% |
walletshop | counter | 41.14% |
walletshop | counter | 76.55% |
Type | Container | Effective chance |
---|---|---|
Ambulance | Trunk | 15.1% |
Carpenter | Trunk | 15.1% |
Clothing | Trunk | 15.1% |
Construction Worker | Trunk | 15.1% |
Distillery | Trunk | 15.1% |
Doctor | Trunk | 15.1% |
Electrician | Trunk | 15.1% |
Farmer | Trunk | 15.1% |
Fire | Trunk | 15.1% |
Fisherman | Trunk | 15.1% |
Fossoil | Trunk | 15.1% |
Golf | Trunk | 15.1% |
Groceries | Trunk | 15.1% |
Heralds | Trunk | 15.1% |
Mass Gen Fac | Trunk | 15.1% |
McCoy | Trunk | 15.1% |
Metal Welder | Trunk | 15.1% |
Painter | Trunk | 15.1% |
Police | Trunk | 15.1% |
Postal | Trunk | 15.1% |
Radio | Trunk | 15.1% |
Ranger | Trunk | 15.1% |
Survivalist | Trunk | 15.1% |
Taxi | Trunk | 15.1% |
Transit | Trunk | 15.1% |
Heavy | Trunk | 15.1% |
Sports | Trunk | 15.1% |
Standard | Trunk | 15.1% |
Vehicles
Profession | Container | Rolls | Chance |
---|---|---|---|
All | Trunk | 2 | 3 |
Code
Source: ProjectZomboid\media\scripts\clothing\clothing_bags.txt
item Tote
{
DisplayCategory = Container,
WeightReduction = 50,
Weight = 0.5,
Type = Container,
Capacity = 12,
DisplayName = Tote Bag,
Icon = Tote,
OpenSound = OpenBag,
CloseSound = CloseBag,
PutInSound = PutItemInBag,
ReplaceInSecondHand = Bag_Tote_LHand holdingbagleft,
ReplaceInPrimaryHand = Bag_Tote_RHand holdingbagright,
WorldStaticModel = TotesBag_Ground,
SoundParameter = EquippedBaggageContainer ToteBag,
}